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Play & learn in physical and digital world. Education and skills development app, user testing and user research
Getting to know your user with user-centred design methods
Design digital solutions using wireframes
Workshop to teach electronics and build interactive prototypes to children and young teenage
Marketing research, wireframes, customer journey of boosts for hydraulic systems
User research and workshop to analyse and develop social interactions between peers and parents
User research, storyboard of user experience
Marketing research, User journey, Prototypes and User testing to improve user experience
User research and workshop to develop and analyse social behavior development between peers and parents
Interviews, observations, questionnaires, storyboard, personas, research through design, prototype and user testing to develop a tool for drawing in brainstorms